Essentials
Wireframes and screens for a focused project.
- User flow mapping
- Wireframes for up to 8 screens
- High-fidelity UI in Figma
- Clickable prototype
- Two rounds of revisions
Research, wireframes, Figma prototypes and polished interfaces from a London UX designer with an MSc in User Experience Design.
From £995 · No VAT · Fixed quote
Pick a starting point. You’ll always get a fixed quote before any work begins.
Wireframes and screens for a focused project.
Research-led UX and UI for a website or app.
A scalable system for a growing product.
Prices are starting points for typical projects. Not VAT registered, so no VAT is added.
Interviews, surveys and competitor reviews to understand what your users need and where they struggle.
Low-fidelity layouts to get the structure and content right before visual design.
Clickable Figma prototypes of each journey, so you can try it before it’s built.
Polished, accessible interfaces that match your brand on every screen size.
A grid system, tokens and reusable components that keep your product consistent.
Sessions with real users to find problems early and fix them while it’s cheap.
Spatial UX · Mixed reality · FeaturedOJOLook at a device to control it: gaze-based smart home control for Apple Vision Pro.Read case study
Social UX · ResearchOpenCircleA consent-first app that helps people nearby with shared interests start a conversation.Read case study
Product design · Live productSoonGuideBuy at the right time: clear, independent buy-now-or-wait advice for Apple products.Read case study We define the users, goals and problems, using interviews, surveys or existing data.
I map user flows and the information architecture, then wireframe the key screens.
High-fidelity UI in Figma, connected into a clickable prototype.
Usability tests with real users, then changes based on what we learn.
“I had the pleasure to work with Malik to build my brand identity from Italy. He followed the project with dedication and made the process easy to understand.”
“Working with Malik for nearly a year, what truly sets him apart is his remarkable project management skills.”
“This gentleman does great work and quickly. Great prices and awesome time management.”
Tell me what you need and I’ll come back with honest advice and a fixed price. No obligation, no VAT added.
Prefer to give more detail? Start a full project brief
Good UX is invisible. People find what they came for, understand what to do next and finish the task without thinking about the interface. Bad UX shows up as abandoned sign-ups, support emails and customers who quietly go elsewhere.
I studied User Experience Design at MSc level at the University of Portsmouth and use the same research-led process on every project: understand the users, map their journeys, wireframe the structure, prototype it in Figma and test it with real people before it’s built. On OJO, a gaze-based interface for Apple Vision Pro, testing showed a dwell time that caused accidental triggers. Changing it led to every participant in the second round completing all three tasks without guidance.
Whether you need a single flow improved or a full product designed, you get clear reasoning behind every decision and Figma files your developers can work from straight away.
UX design is about how a product works: the structure, flows and logic. UI design is how it looks: layout, colour, type and components. I do both, so they fit together.
Yes. All wireframes, designs, prototypes and design systems are created in Figma and shared with you throughout.
Yes. Depending on budget, that can be interviews, surveys, analytics reviews or usability tests with real users.
Yes. I hand over annotated Figma files and stay available to answer questions during the build.
Yes. I design for websites, web apps, iPhone and Android apps, and emerging platforms like mixed reality.